Describing Heroes
In Master of Magic©, a hero is similar to a normal military
unit consisting of a single figure. It shares all of the attack,
defense, resistance, and hit attributes of normal units and their
applicable percentages. Heroes often have special attributes
found in normal units, and they are just as demanding in
regards to payment of food and gold as a normal unit. However,
that is where the similarities end.
Heroes can possess special attributes not found in any normal
unit, and they usually possess more than just one. Many of
these special attributes are expandable, providing more power to
the hero as their experience increases. Heroes also have a
different experience hierarchy which allows them to grow far
beyond the ability of a normal unit.
Many heroes come equipped with magic ranged attacks and a full
range of spells, some of which are not in your spell
books! Not only does this allow you to cast more spells per
turn in combat situations, but they can also help pay for the
cost of overland enchantments! Although other normal units,
such as Warlocks and Priests, have the ability to cast spells,
they do not offer the flexibility and magical variety available
in heroes.
One of the most unique, and most important, features in a hero
is the ability to carry magical items. Using the
arcane spells Enchant Item and Create Artifact,
a wizard can create items of incredible power, able to enhance
almost every facet of a hero's profile. Laced with magical
enhancements, crammed full of magic spells, these items turn
heroes into unstoppable killing machines.
Classifying Heroes
In Master of Magic©, there are actually two categories of
heroes: Heroes and Champions. What's the difference? A Hero
can take on a complete army of pikemen and probably survive.
A Champion can do it with one hand tied behind his back.
The game seems to differentiate a Hero from a Champion by
the hiring cost of the specific hero (what it would cost a wizard
in gold to hire that specific hero). If a hero has a hiring cost less
than 500, then they are classified as Hero. If the hiring cost is 500
or more, they are classified as a Champion.
NOTE: Throughout this site,
the term "hero" is used interchangably to mean any Hero or Champion.
This site goes one step further and breaks out the heroes into
the following sub-categories:
- HEROES
Low-Level Heroes
Mid-Level Heroes
High-Level Heroes
- CHAMPIONS
There's no such thing as
a Low-Level Champion!
Mid-Level Champions
High-Level Champions
As you progress through this site, these hero categories
will be further explained. Refer to
"Collecting Heroes" and the
"Hero Compendium" for more
information.